Leonidas Neftali

Systems Engineer

Hello there! My name is Leónidas Neftalí, a software engineer with over 6 years of experience focused on the game development and graphics industry

Favorite tech stack

Projects (some free, some not, all of them fun to look at tho!)

Showing 4 of 4 projects
3D Tiles For Godot
Game Engine DevelopmentOpen Source
C++Godot

3D Tiles For Godot

A Godot 4 extension that integrates Cesium 3D Tiles capabilities into the Godot Engine through GDExtension.

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Hush Engine
Game Engine DevelopmentOpen Source
C++Vulkan

Hush Engine

Hush is a 3D game engine currently in development that aims to provide a more streamlined, simple and performat way to make high quality games

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Gripshot
Game Development
C#Unity3DProton

Gripshot

Fast-Paced, multiplayer action shooter game with physics based movement, where you test your aerial precision and tactical thinking, as you grapple between structures, dodge incoming fire, and seize high ground for the ultimate advantage.

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Aspis.NET
Backend DevelopmentOpen Source
.NET CoreC#

Aspis.NET

Aspis is a .NET framework for C# web API applications that aims to provide a simple yet powerful errors as values system to avoid having unexpected responses from your backend.

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Latest articles and learning resources

All opinions are my own and do not reflect those of my employer

The web is bad but no one is willing to change it (yet)
opinionwebjs

The web is bad but no one is willing to change it (yet)

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