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Leonidas Neftali
Systems Engineer
Hello there! My name is Leónidas Neftalí, a software engineer with over 6 years of experience focused on the game development and graphics industry
Favorite tech stack
A Godot 4 extension that integrates Cesium 3D Tiles capabilities into the Godot Engine through GDExtension.
VIEW PROJECTHush is a 3D game engine currently in development that aims to provide a more streamlined, simple and performat way to make high quality games
VIEW PROJECTFast-Paced, multiplayer action shooter game with physics based movement, where you test your aerial precision and tactical thinking, as you grapple between structures, dodge incoming fire, and seize high ground for the ultimate advantage.
VIEW PROJECTAspis is a .NET framework for C# web API applications that aims to provide a simple yet powerful errors as values system to avoid having unexpected responses from your backend.
VIEW PROJECTLatest articles and learning resources
All opinions are my own and do not reflect those of my employer