Systems Engineer

Leónidas Neftalí

Hello there! My name is Leónidas Neftalí, a software engineer with over 6 years of experience focused on the game development and graphics industry

Projects (some free, some not, all of them fun to look at tho!)

Showing 5 of 5 projects
3D Tiles For Godot
Game Engine DevelopmentOpen Source
C++Godot

3D Tiles For Godot

A Godot 4 extension that integrates Cesium 3D Tiles capabilities into the Godot Engine through GDExtension.

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Hush Engine
Game Engine DevelopmentOpen Source
C++Vulkan

Hush Engine

Hush is a 3D game engine currently in development that aims to provide a more streamlined, simple and performat way to make high quality games

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Gripshot
Game Development
C#Unity3D

Gripshot

Fast-Paced, multiplayer action shooter game with physics based movement, where you test your aerial precision and tactical thinking, as you grapple between structures, dodge incoming fire, and seize high ground for the ultimate advantage.

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FuzzKill
Open SourceDesktop
C++Raylib

FuzzKill

Fuzz Kill is an ALT+TAB replacement utility that lets you navigate through your computer's windows by searching them in plain text, thanks to a lightning fast fuzzy matching algorithm you can find any app at any time without having to search with your eyes like when manually tabbing

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Aspis.NET
Backend DevelopmentOpen Source
.NET CoreC#

Aspis.NET

Aspis is a .NET framework for C# web API applications that aims to provide a simple yet powerful errors as values system to avoid having unexpected responses from your backend.

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Writing

Learn systems programming as a web dev - Part #1: The humble integerSep 2026The story of a 5 minute-long endpointJan 2026Everyone should learn C - Part #1: Error handlingNov 2025
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